About Us: Partners
A & E Television Networks: A&E Network, History, Lifetime, Bio, Military History, Crime & Investigation Network
American Life TV Network
BET Networks (a Viacom company)
Castalia Communications Corp.
Comcast Networks: E!, Versus, Golf Channel, Style, G4, Comcast Sportsnet, Sprout, Exercise TV
Discovery Communications Inc.: Discovery Channel, TLC, Animal Planet, Discovery Health, Science Channel, Investigation Discovery, Military Channel, Planet Green, Fit TV, HD Theater, Discovery en Español, Discovery Familia, OWN, The Hub, 3D Network
Disney Media Networks: ESPN, Disney-ABC Television Group, Disney Channel, ABC Television Network, ABC Family
EWTN Global Catholic Network
Fox Networks Group (a News Corporation company): FX, National Geographic Channel, Nat Geo WILD, SPEED, Big Ten Network, Fox Reality Channel, FSN, FUEL TV, Fox Movie Channel, Fox Soccer Channel, Fox Soccer Plus, Fox Sports en Español/FOX Deportes, FOX College Sports
Game Show Network (GSN)
Gospel Music Channel
Hallmark Channel (a Crown Media Holdings company)
Hearst Corporation: A&E Television Networks, ESPN, Cosmopolitan TV Iberia
Home Box Office (HBO)
Home Shopping Network
HRTV: HorseRacing TV
Inspiration Networks (INSP)
ION Media Networks: ION Television, ION Life, QUBO Channel
Lifetime Entertainment (an AETN Company)
Mav'rick Entertainment Network Inc.
MTV Networks (a Viacom company): Music Television, MTV2, mtvU, Tr3s, VH1, VH1 Classic, CMT, Logo, Nickelodeon, Nick at Nite, Nick Jr., TeenNick, COMEDY CENTRAL, TV Land, Spike TV, Atom, AddictingGames, Shockwave, GameTrailers, Harmonix, Neopets, Quizilla, Y2M as well as MTVN International
National Geographic Channel (a Fox Networks Company)
NBC Universal : NBC, MSNBC, Bravo, Universal Networks Intl., Telemundo, MUN2, SYFY, Sleuth, USA, Universal HD, Chiller Channel, The Weather Channel, Oxygen, Hulu
NHK Cosmomedia America Inc.
Rainbow Media Holdings: AMC, IFC, Sundance Channel, WeTV, Wedding Central, IFC Entertainment
Retirement Living TV
Scripps Networks Interactive: HGTV, DIY Network, Food Network, Cooking Channel, Travel Channel, GAC
Showtime Networks Inc. (a CBS Corporation company)
Starz Entertainment Group
TBN - Trinity Broadcasting Network
The Sportsman Channel Inc.
Turner Cable Networks: TBS, CNN, TNT, Cartoon Network, Turner Classic Movies, Adult Swim, truTV, Peachtree TV
TV Guide Network Group
Univision Communications Inc.
The Weather Channel Inc.
Zodiac Gaming LLC.
Bright House Networks
Broken Bow TV
Cablevision Systems Corp.
Chambers Communications Corp.
Cim-Tel Cable Inc.
Clear Creek Mutual Telephone
Coaxial Cable TV Corp.
Colton Cable TV & Telephone Co.
Cox Communications Inc.
Eagle Cablevision Inc.
GCI Cable Inc.
Hamilton County Cable TV Inc.
Hood Canal Cablevision
Insight Communications Inc.
Keene Valley Video Inc.
Massillon Cable TV Inc.
Mediacom Communications Corporation
Moultrie Telecomm. Inc.
Mountain Zone TV
Nelson County Cablevision Inc.
New Hope Telephone Co-op
Service Electric Cablevision
Television Cable Co. of Andalusia
Time Warner Cable
US Cable Corporation
Waitsfield Cable Company
Does all the technological wizardry of the latest gadgets, games and applications inhibit our ability to concentrate? Does all this magical media provide a constant source of distraction that conditions our brains for short attention spans?
Some scholars believe that the ability to focus and concentrate is a strong predictor of success. The ability to attend to a problem, think about complexity, wrestle with potential solutions is fundamental to writing, science, mathematics and life in general.
Clifford Nass did pioneering studies of multitasking and found, guess what? We really don’t multitask well. Read more in this guest blog for I-KeepSafe.
In November, a Tennessee elementary school counselor decided to give her students a real-life demonstration of how fast things can spread on the Internet. She got more than she bargained for.
Julie Culp posted a photo on her Facebook, asking people to “like” it to show “how quickly a photo can be seen by lots of people.” It went viral soon after, being reposted by radio personalities and getting press coverage around the world. And it garnered more than 4 million “likes.”
Culp certainly succeeded in illustrating how quickly images can spread.
By Kat Stewart
Over the last several months, Cable in the Classroom has rolled out InCtrl, a series of standards-based lesson plans that help 4-8 graders learn about digital citizenship. I’m happy to announce the final lesson in the series is available on the Cable in the Classroom website. There are now seven lessons, each covering a specific digital citizenship topic, that help students make thoughtful decisions and be in control online.
All of us at Cable in the Classroom are really proud of InCtrl.
By Eric Langhorst
This October teachers around the country are participating in activities for Connected Educator Month. Digital Citizenship Week (October 21-25, 2013) places an emphasis on how all of us – teachers, students and parents – can have thoughtful discussions about being ethical and responsible online. It’s so important to have these discussions considering the digital world in which we live.
I am a self-admitted geek – a Google Certified Teacher who carries multiple devices and instinctively checks for Wi-Fi access and electrical outlets whenever I enter a building – but I have no personal experience in navigating today’s digital world as a teenager.
When we talk to our kids about the Internet and their digital world, have we kept up with the times? Are we trying to scare them with stories of bad things that can happen or are we teaching them to be good digital citizens who are in control of their digital lives?
The old fear-based approach doesn’t work, and it isn’t supported by the research about online risks, about risk prevention, or about effective teaching and learning.
Today’s Google Doodle was in recognition of Jane Addams’ birthday. Addams (1860-1935) was the first American woman to win the Nobel Peace Prize for her work for women’s suffrage and world peace. She was most known for establishing Hull House, the first Settlement House in the US, providing a residence for woman, adult education classes, Kindergarten, and more.
In Addams’ time, information and training were scarce commodities, available in libraries, newspapers, schools and places like Hull House.
Today in Washington DC, traffic is snarled, the Metro is crowded, and the mood is festive. We get a lot of demonstrations and commemorations here in the Nation’s Capital. We natives like to think we’re above it all, going about our business as busloads of ardent citizens sally forth for this or that cause.
Today, however, is different. We mark the 50th anniversary of the March on Washington, of the “I have a dream” speech. That day and that march changed America.
By Kat Stewart
InCtrl, a new initiative launched by Cable in the Classroom, is a series of free, standards-based lessons that teaches digital citizenship.
Digital citizenship empowers students to make thoughtful decisions and develop a sound digital foundation for the rest of their lives. It’s a holistic and positive approach to helping students learn how to be safe and secure, as well as smart and effective participants in a digital world. That means helping them understand their rights and responsibilities, recognize the benefits and risks, and realize the personal and ethical implications of their actions.
Earlier this summer, the Obama administration announced ConnectED, an initiative to provide schools with high-speed broadband, teachers with adequate professional development, and students with exciting digital content. By midsummer, the FCC opened proceedings to reform the e-Rate program to help pay for faster broadband connections to schools and the wireless, internal infrastructure necessary to get broadband to classrooms.
What are these initiatives trying to accomplish? What does a 21st Century digital learning environment look like?
For the past year the Partnership for 21st Century Skills has been visiting schools that exemplify 21st century teaching and learning, schools where kids are regularly practicing the four Cs: Critical thinking, Communication, Collaboration, and Creativity.
- External Website
- Offsite Video
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- Lesson Plan
- Lesson Plan
- External Website